Wax Assets

The character animation assets I designed for a game I worked on with Taylor Stevenson and Alexis Parker.

idle

the candle’s idle animation.

walk

the walking animation. used while moving on the ground.

turn

the turning animation. used when changing direction on the ground.

jump

the jump animation.

glide

the gliding animation. used while in the air, after the jump animation.

land

the landing animation. used upon touchdown from gliding animation.

stick

the sticking animation. used after hitting a wall while gliding.

stick_idle

the idle stick animation. used while stuck to a wall, after the wall stick animation.

unstick

the unsticking animation. used when jumping off a wall.

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About barberne

an animation student at alfred state from rochester
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