Monthly Archives: September 2016

Premiere Practice: 24

For Adobe Premiere practice, I edited some clips from 24. Advertisements

Posted in Time-Based | Tagged ,

Space Dinosaur

As an exercise to learn the tools of Autodesk MUDBOX, I sculpted and painted the default dinosaur model.

Posted in Digital Art, Non Time-Based | Tagged , ,

Pomodoro Schedule Prototype Design

The early design, early prototype, and final prototype for my Pomodoro study scheduling app.

Posted in Interactive | Tagged ,

Rewarding vs. Frustrating Interaction

This is a study on two relatively simple games – one that I found I could play forever, and another I found rather frustrating – and why I feel that way about them.

Posted in Writing | Tagged ,

Exercise in Photo Framing

In the following photographs, my goal was to exercise my understanding of the photo frame, as well as my understanding of photographic balance.

Posted in Non Time-Based | Tagged , ,